2015-07-24から1日間の記事一覧
For my curiosity, I'm reading sources codes of PBR shaders in graphics engines below. (a) Unreal Engine 4.8 (b) Unity 5.1.2f1 (c) Marmoset Toolbag 2 (d) Substance Player 5.1.0 I already read PBR calculations parts in (c) and (d), and readi…