- http://www.scrumguides.org/docs/scrumguide/v1/Scrum-Guide-JA.pdf
- http://scrumreferencecard.com/ScrumReferenceCard.pdf
- https://www.scrumalliance.org/scrum/media/ScrumAllianceMedia/Files%20and%20PDFs/Why%20Scrum/ScrumAlliance-30SecondsFramework-HighRes.pdf
Notes of UnityYamlMerge
Notes of Unity Prefabs
Notes of Light probe scripts in Unity
Notes of Unity asset path
- AssetBundle : http://docs.unity3d.com/Manual/AssetBundlesIntro.html
- StreamingAssets : http://docs.unity3d.com/Manual/StreamingAssets.html
- Application.dataPath : https://docs.unity3d.com/ScriptReference/Application-dataPath.html
Learn Git Branching
Notes of P4 Ignore
- http://ftp.perforce.com/pub/perforce/r14.1/doc/help/p4vs-html/en/HtmlHelp/p4vs_preferences.html
- http://ftp.perforce.com/pub/perforce/r14.1/doc/help/p4vs-html/en/HtmlHelp/p4vs_ignore.html
- https://www.perforce.com/perforce/doc.current/manuals/p4v/Configuring_display_preferences.html
Notes of screen tearing
Notes of sRGB/Linear ligthing
- http://w3.kcua.ac.jp/~fujiwara/infosci/colorspace/colorspace2.html
- http://tech.cygames.co.jp/archives/2339/
- http://chilliant.blogspot.jp/2012/08/srgb-approximations-for-hlsl.html
- http://compojigoku.blog.fc2.com/blog-entry-26.html
- https://docs.unity3d.com/Manual/LinearLighting.html
- https://en.wikipedia.org/wiki/Rec._709
- https://en.wikipedia.org/wiki/Rec._2020
- https://en.wikipedia.org/wiki/SRGB
- http://www.image-engineering.de/library/technotes/714-color-spaces-rec-709-vs-srgb
- http://wlog.flatlib.jp/item/1642
EXT sRGB
DX11
- https://msdn.microsoft.com/en-us/library/windows/desktop/hh972627(v=vs.85).aspx
- https://msdn.microsoft.com/en-us/library/windows/desktop/jj635732(v=vs.85).aspx
- https://msdn.microsoft.com/en-us/library/windows/desktop/dd607323(v=vs.85).aspx
- https://msdn.microsoft.com/en-us/library/windows/desktop/ee417025(v=vs.85).aspx
- https://msdn.microsoft.com/en-us/library/windows/desktop/bb172585(v=vs.85).aspx