2015-08-16 Notes of bloom filter Gaussian https://ja.wikipedia.org/wiki/%E3%82%AC%E3%82%A6%E3%82%B9%E9%96%A2%E6%95%B0 " Real-Time Glow" GPU Gems1 http://http.developer.nvidia.com/GPUGems/gpugems_ch21.html "An investigation of fast real-time GPU-based image blur algorithms" by Intel https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms "Efficient Gaussian blur with linear sampling" http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/ "Optimizing Gaussian blurs on a mobile GPU" http://www.sunsetlakesoftware.com/2013/10/21/optimizing-gaussian-blurs-mobile-gpu "Compute Shader HDR and Bloom" by Intel https://software.intel.com/en-us/articles/compute-shader-hdr-and-bloom Note of Substance plugin for UE4 Download https://www.allegorithmic.com/substance-ue4 Forum https://forum.allegorithmic.com/index.php?topic=1223.0 Camera raw plugin for photoshop Updates http://blogs.adobe.com/creativecloudenterpriseupdates/category/products/camera-raw/ Camera Raw 9.1 https://helpx.adobe.com/x-productkb/multi/camera-raw-plug-in-installer.html